|Files||Framer Studio 72/Framer v72 [TNT].dmg (55.77 MB)|
Mac Platform: Intel
OS version: 10.10 or later
Processor type(s) & speed: 64-bit processor
Courtesy of Team TNT
More info: http://framerjs.com/
Design the impossible with Framer
Framer Studio is a straightforward and powerful OS X development tool that helps developers design interaction prototypes and high fidelity animation prototypes using a user friendly interface.
Helps you take your animation and interaction prototyping to a whole new level
Framer Studio is as stylish as it is efficient, a thing that easily becomes evident once you start the application. Framer Studio’s main window features a code editing panel on the left side, a preview panel on the right side, and a comprehensive toolbar on the upper side of its window.
Besides the fact that Framer Studio comes with full drag and drop support, so you can drag any picture from your Mac’s desktop onto its viewer window, the application can also help you import files from Photoshop, Sketch or After Effects, for an easier way to transform them into interactive interaction and animation prototypes.
Features a plethora of useful features that will speed up your prototype building workflow
The fact that Framer Studio is a well-developed application with a user friendly interface becomes evident when you take into consideration the fact that it helps you boost your productivity with the help of snippets – small reusable code-blocks.
Furthermore, Framer Studio also features a Web Inspector that helps you discover, inspect, and correct errors in your code and an auto-complete function that makes it easy for you to speed up the process of adding functions, properties, and variables.
What’s New in Version 72:
Released on October 4th, 2016
Added: animation.finish() to directly jump to a layer’s final state.
Improved: Support for inline base64 images with Utils.isLocalAssetUrl().
Fixed: The default animation options of PageComponents.
Layer names of “0” to correctly show up in the layer panel.
stateCycle() to keep using the set animation options.
State animations to correctly listen to options.start.
Animations to not be executed when no properties were changed.